Item #
|
Situation |
Required Play or Action |
Refer to Chart BR throughout this Section
|
1 |
Running to 1st |
·
Sprinting through: Ø As soon as the ball is hit
drop your bat and sprint (heads
down) to 1st base. Your
back foot closest to the catcher should be the first foot out of the batter’s
box. Ø Right before you put your
head down to sprint, catch a quick
glimpse of where the ball was hit to see if it stayed in the infield or got
through to the outfield. If you hit a fly ball you should
automatically turn 1st. If
you hit a grounder then sneak a peek.
This will help you in your decision to sprint through 1st
base or to turn towards 2nd base.
Do not look at the ball for long because it will slow you down
dramatically and you will probably be out at 1st. The final determinant though is the 1st
Base Coach. Watch him or her
carefully. Ø Keep your eyes on the
front part of 1st base.
You have the best chance to be safe by aiming for the front part of
the base since it is the closest part. Ø DO NOT come to a stop AT 1st
base. Instead,
sprint THROUGH 1st base
and then begin to “slow down” by running shorter, choppier steps. Spread your feet wider apart as you run
and you’ll slow down faster. At this
point you are straddling the base line---you aren’t leaning in either
direction. ·
Committing to 1st
or 2nd: Ø After passing 1st
base turn your head IMMEDIATELY towards foul territory before turning your
body around. If you can see the ball then there was an
overthrow and you can proceed to 2nd as long as another runner
isn’t already there. Also, listen to
your 1st base coach. If
you don’t see the ball to your right (foul territory) then turn your body to
the right (committing to 1st base) and return to the base. Remember, if you turn to the left
(towards 2nd base) after you pass 1st base then you
have “committed” to 2nd base and are open to be tagged by the 1st
baseman or anyone else. When you turn
to the right you are declared “safe” and can return to 1st
without being tagged out. Hustling down to 1st base can result in you being safe if the ball is dropped, bobbled or a poor throw is made. Always hustle. |
|
2 |
Turning a base |
Ø When you are going to
“turn” a base you need to alter the way you approach it. When you are sprinting down to 1st
you are running in a straight line.
When you turn the base you move about 3 feet to the right of the base
line and then “curve” your way to the base, tag it, then proceed to the next
base if your coach gave you the OK.
Start angling for the turn at 1st when you are a bit more
than halfway down the line.
Ø Your objective is to get
to 2nd base. You should be
prepared to stop yourself only if there is no chance to reach 2nd
or if your 1st base coach told you to stop, but always turn 1st with the thought that you will make it
to 2nd. Otherwise,
turn the base and take about 3-4 steps while looking at the field of
play. You may need to return to the
base in a hurry.
|
|
3 |
Footwork on the base at the start of each pitch |
Proper base footwork is: · To have the ball of one foot over the edge of the base touching the ground and pointed towards the next base. ·
The other foot grabs the other side of the base by the top of the
toes. ·
You are leaning forward ready to explode off the base. Push off the ball of the front foot hard
to propel you to the next base. |
|
4 |
Stealing/Leads |
Depending on the rules you can leave the base either when the ball crosses the plate OR when it leaves the pitcher’s hand. Either way, once you are permitted to lead off DO SO. You lead off by taking 3-4 steps towards the next base. You move sideways (laterally) and you maintain your body in perfect balance by being centered---not leaning one way or another. The pitcher may try to pick you off and you need to be centrally balanced so you can decide to get back to the base or attempt to steal the next one. ·
Coach’s signal: Ø The 1st or 3rd base coach will signal you to steal. Ø Pay attention and steal when you are told. Ø If you are thrown out, and you didn’t hesitate, then it is the coach’s fault not yours. You did a good job. ·
Wild Pitch or Passed Ball: Ø You have a green light to
steal the next base when a wild pitch or a passed ball occurs. You have two ways to determine if a pitch
will be in the dirt. First, you can
watch the ball’s flight and see if it will hit the dirt. Secondly, watch the catcher. If the catcher is good she will be setting
up her body to block the pitch before it
actually hits the dirt. If you are
on 3rd base and this occurs listen for a signal from the 3rd
base coach before you go home. |
|
5 |
Slides
|
·
YOU SHOULD EXPECT TO SLIDE
EVERYTIME INTO 2ND, 3RD AND HOME UNLESS THE COACH TELLS
YOU OTHERWISE!!! ·
Standard slides Ø Run hard and dig. Ø Keep your head down and
focus on the base. Ø Start your slide about
8-10 feet from the base. Ø When sliding, face away
from the ball for 2 reasons: ¨
If the throw is wild you will see it go into the outfield (stealing 2nd
or 3rd) and you then have a chance to steal the next base also ¨
This protects your face from getting hit by the ball. If you do
happen to get hit by the throw it’s much better on the leg, back or butt then
the face. Ø As you go downward make
sure that your knees are bent & that your legs and butt hit the ground
first. Ø One leg is extended towards the base and the other curls in by
bending your knee so that a “4 shape” results with one leg bent and tucked
under the other. The preference is
that the extended leg be the left leg and the curled leg be the right leg. This allows you to face the outfield more
easily for the reasons given above. Ø The extended leg should
not slam directly into the side of the base because this will abruptly stop
you and could result in an ankle injury.
Rather, let the extended leg “glide” over the base. This is tricky because the bottom side of
your extended leg needs to be touching the base as it glides so that you are
called safe by the umpire. Your leg
can’t be so high that your other leg’s bent knee or butt is the first thing
that touches the base! Ø Both arms need to be up in
the air to provide balance.
Stiff-arming the ground will hurt. ·
Pop-up slides Ø The purpose of this slide
is to allow you to pop up immediately off the ground so that you can steal
the next base. This is usually done
when there is a wild throw that goes into the outfield OR the play was made
at another base. Ø These slides are exactly
the same as the standard slide discussed above with one important additional
action. You need to push yourself up
so that you are standing on the base at the end of the slide. Ø This is NOT done by bending your knees
and pushing off the ground with both hands.
Instead, you do this with the momentum of your slide. When you get to the base push off the
ground with the ground-side arm. At
the same time use the foot of your other leg, that’s on the “ground-side”,
and push it against the base and propel yourself up. Ø Now, you can only do this
if you see the wild throw or anticipate it because the “standard slide” has
your leg tucked under the other leg in a “4 shape”. You will have no bag to push off of because your knee will be at the base and your foot will be tucked under the other leg. THEREFORE,
you have to decide to do a Pop-UP slide beforehand. ·
Hook slides Ø Hook slides are when you slide “to the side” away from the ball rather than directly at the base. You do this when you expect a very close play. Ø In this slide, one leg
sticks out to the side with a bent knee.
Your foot is to the side rather than in front of you. There is only your foot/ankle area for the
fielder to find so it is more difficult for you to be tagged out. The rest of your body is already passed
the bag but your foot/ankle is ON the bag. Ø Slide on your butt and
“hook” your leg so that your foot/ankle is the first thing to touch the base. Ø HOOK SLIDES ARE OF NO VALUE WHEN THERE IS A FORCE-OUT PLAY. They are valuable when you must be tagged
to be out. ·
Back into a base Ø This is a special kind of slide that is headfirst. You can use this slide when you are close to getting thrown out by the catcher after a lead off the base. Also, if you turn a base too far you may have to scramble back to the base and this slide will help you. Ø This slide has you land on
the front part of your body. You take
the brunt of the impact from your chest to your upper legs (rather than your
butt). Ø You stretch out the arm furthest away from the fielder &
touch the base. Ø This gives the fielder a
small target to tag (remember—this is for tag out situations only) and forces
her to “sweep” her glove to find you. Ø As you slide turn your head AWAY from the ball. Ø Either call “time out” or
make sure that you have a piece of your body touching the base at all times
as you get up. The fielder will be
looking to tag you out even if you aren’t in contact with the base for a split
second. |
|
6 |
Watching the Coaches |
·
1st base coach: The 1st base
coach will tell you whether to sprint through 1st or make the
turn. The coach has a much better view of the play than you do. Also, if there is a wild throw to 1st,
the coach also has a better view and can help you decide whether to go to 2nd
base or stay at 1st.
Lastly, listen to the coach for stealing signals. ·
3rd base coach: The 1st base
coach’s responsibility ends when you reach 2nd base. When running from 1st to 3rd,
keep your eyes on the 3rd base coach—NOT the ball. The
coach has a much better view of the play.
As you approach 2nd base (and are not sliding) look at the
3rd base coach for a signal to proceed to 3rd. Don’t wait until you have reached 2nd
base already---that will be too late because you probably started to slow
down. Watch the coach for signals to
go home. Make your turn wider getting
to 3rd rather than being wide between 3rd and
home. You want to have as direct a
line to home as possible. That’s why
it is better to be wider approaching 3rd than after you’ve
passed 3rd. |
|
7 |
Leading off 3rd base |
Ø You should always lead off, or take your legal steps, in FOUL
TERRITORY. The batter may hit a line drive close to
the line. If you are hit in fair
territory THEN YOU ARE OUT. If you are
hit in foul territory it just counts as a strike and you are safe. Ø If the catcher attempts to
pick you off at 3rd make
sure that you get back to the base in FAIR TERRITORY. Your body in fair territory gives the
catcher an additional obstacle to get around. Ø Pay attention to whether
your teammate at the plate is a right or left-handed batter. If
the batter is right-handed you should take more steps toward home than if the
batter is left-handed. This is
because a right-handed batter is in the way to the catcher and obstructs her
vision. A left-handed batter provides
the catcher a clear view down to 3rd. |
|
8 |
Tagging up |
·
Although tagging up may
come from a signal by the coach, you should decide in your own mind when
you will tag up, not if. ·
From 1st or 2nd
base: Ø Make sure that the fly ball has been caught by the fielder (probably outfielder) BEFORE you leave the base. If you leave too soon then the other team merely has to touch the base (with the ball) for you to be out. They do not have to tag you. Ø You cannot tag up to a base if a runner already is on that base UNLESS SHE IS TAGGING UP ALSO. ·
From 3rd base: Ø On any fly ball you should automatically return to 3rd base even if you think the ball will land in the gap. If the ball does land in the gap you can easily score from a tag up position. If the ball is caught then you are ready to tag up rather than having to hustle back to 3rd before you can run home. Ø Listen for a sign from your coach. Ø If the fly ball is down
the left field line then put your right foot on 3rd base and look
over your right shoulder to see if the ball is caught. Ø If the fly ball is
elsewhere in the outfield then put your left foot on 3rd base and
look over your left shoulder to see if the ball is caught. |
|
9 |
Be careful of double plays |
Always know
how many outs there are. If you are
not sure ask the coach. If there are 2 outs then you
need to run hard as soon as the ball is hit whether it’s a pop-up, grounder
or clean hit. If there are fewer than
2 outs you need to be careful that you don’t run into a double play that
could have been prevented. ·
Infield pop-ups: Do not leave the base by more than 2-3 steps. Listen for the umpire to declare the
Infield Fly Rule. If you do NOT hear this then you must be
prepared to run to the next base if you are in a force-out situation and the
ball is dropped. That is why you
would be off the base at all by 2-3 steps with an infield pop-up. Otherwise, you are an easy target and need
to stay on the base ·
Infield Fly Rule: This rule is only active
if there are fewer than 2 outs & runners on 1st and 2nd
OR bases loaded. When this is called
the batter is automatically out and runners on base advance at their own
risk. What this means is, if you are
on 1st or 2nd base and the Infield Fly Rule is called,
you DO NOT HAVE to run to the next base because the batter is out. If you feel you can make it to the next
base (and another runner isn’t on the next base) then you are free to do so BUT the usual baserunning rules
apply: You have to wait for the fly ball to be caught before you can leave
the base. Therefore, most of the time
we want you to stay on the base without moving. · Line Drives: This is the hardest hit to judge since they are travelling at a high rate of speed. Generally, you should take a 3-4 step jump but be prepared to go back to the base if it’s caught. You need to be well balanced and anticipate the need to go back to the base. If you just sprint to the next base and the line drive is caught you will be an easy double play out.·
Short outfield fly balls: Listen to your coach. The rule of thumb, however, is that you should attempt to tag
up on a short outfield fly ball ONLY if the location of the fielder is far
away from the base you want to go to.
For example, if you are on 3rd base and the fly ball is hit
to short right field then you have a good chance to tag up since it is still
a somewhat far throw to home plate.
But, if you are on 1st base and the fly ball is to short
left field or left/center field then you should NOT tag up because it is a short
throw to 2nd base. |
|
10 |
Approaching Home Plate |
·
Every time you approach home plate you need to do so with a little
extra effort. This is where the runs
are scored and can make the difference in the game. You need to run hard
KNOWING THAT YOU HAVE TO SLIDE.
The umpire will be looking more closely at this play/slide than any
other because it’s more important and because he is physically closest to
home plate. YOU MUST SLIDE TO AVOID
AS MUCH CONTACT AS POSSIBLE or you will be called out (THIS MEANS SLIDING
INTO HOME). Remember, YOU OWN THE BASE PATH. If the catcher or other player is in your
way you need to keep on going hard without slowing down. YOU OWN THE BASE PATH. |